- 1. Getting started
- 1.1. Building from source
- 1.2. Running a development node
- 1.3. Observing your development chain
- 1.4. Learning about substrate
- 2. Architecture and Repo Layout
- 2.1. Client
- 2.2. Runtime
- 2.2.1. Creditcoin pallet
- 2.2.2. Difficulty pallet